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Game Design/ Level Design 游戏设计/关卡设计
Element Discharge
Platform
Mobile
Game Engine
Unity
Members
1
Role
Game designer
Programmer
Time
4 weeks
Empty
平台
移动端
游戏引擎
Unity
成员
2
职务
游戏设计
编程
时间
4周
Invoker
Invoker is Puzzle & Dragons like match-three game. In the game, the player is going to drag the orb around the board to create combos for dealing damage to the enemies.
My work for this project:
-
Game design
-
Mechanic implementing
-
In-app purchase on Amazon app store implementing
Platform
Mobile
Game Engine
Unity
Members
2
Role
Game designer
Programmer
Time
4 weeks
Invoker是一款智龙迷城类的三消游戏。在游戏中,玩家需要拖动棋盘上的宝珠来创造消除,从而对版面上的敌人进行攻击。游戏中还有额外的道具帮主通过,需要通过亚马逊应用市场进行购买。
我的工作:
-
游戏设计
-
玩法实现、脚本编写
-
实现亚马逊应用市场内购
平台
移动端
游戏引擎
Unity
成员
2
职务
游戏设计
编程
时间
4周
Rewind
Rewind is a 2D platformer with rewind mechanic. In the game, the player has to use the rewind mechanic wisely for winning the level.
My work for this project:
-
Game design
-
Mechanic implementing
Platform
PC
Game Engine
Unity
Members
1
Role
Game designer
Programmer
Time
1 week
Rewind是一款带有时光倒流机制的2D跳台游戏。在游戏中,玩家需要围绕着时光倒流这个机制来达到通关的目的。
我的工作:
-
游戏设计
-
玩法实现、脚本编写
平台
PC
游戏引擎
Unity
成员
2
职务
游戏设计
编程
时间
1周
Tile Holder
Tile Holder is a 2D platformer with tile moving mechanic. In the game, the player has to move the tile to interact with the trigger and build a path with it.
My work for this project:
-
Game design
-
Mechanic implementing
Platform
PC
Game Engine
Unity
Members
1
Role
Game designer
Programmer
Time
1 week
Tile Holder是一款带有砖块移动机制的2D跳台游戏。在游戏中,玩家需要利用移动砖块的机制来与机关互动或是制造路径来通过关卡。
我的工作:
-
游戏设计
-
玩法实现、脚本编写
平台
PC
游戏引擎
Unity
成员
1
职务
游戏设计
编程
时间
1周
Pigeon Pooper
Pigeon Pooper is an infinite runner game with shooting mechanic. In the game, the player is controlling a pigeon flying on the street, earning points by pooping crap on people. The pigeon can shoot different kinds of crap by eating different food.
My work for this project:
-
Game design
-
Mechanic implementing
Platform
PC
Game Engine
Unity
Members
4
Role
Game designer
Programmer
Time
4 week
Pigeon Pooper是一款带有射击机制的跑酷类游戏。在游戏中,玩家扮演着一只穿梭在街道上鸽子,一边躲避障碍物收集食物的同时,一边向街上的人发射“子弹”。并且摄取不同的食物,会有不同的“子弹”效果和音效。
我的工作:
-
游戏设计
-
玩法实现、脚本编写
平台
PC
游戏引擎
Unity
成员
4
职务
游戏设计
编程
时间
4周
Alice
Alice is a 2D sider-scroller game. In the game, the player is going to play as Alice whom her brother was captured by a witch. So Alice has to use her magic umbrella to beat the witch for saving her brother.
My work for this project:
-
Game design
-
Mechanic implementing
Platform
PC
Game Engine
Unity
Members
4
Role
Game designer
Programmer
Time
4 week
Alice是一款2D横板过关游戏。在游戏中,玩家扮演着手持魔法伞的爱丽丝,她的弟弟被爱食人肉的女巫所拐走。所以爱丽丝需要打败女巫,拯救她的亲生弟弟。
我的工作:
-
游戏设计
-
玩法实现、脚本编写
平台
PC
游戏引擎
Unity
成员
4
职务
游戏设计
编程
时间
4周